Warlock solo Al'ar patch 4.0.3 by Freezeyoass
2010-11-20
Class: Warlock | Category: Dungeons / PvE | Server : EU - Grim Batol ( Misery )
4.87 /5 26 ? ? 350 MB Correct Share
Movie Summary
Demonology Warlock solo Al'ar. 0/31/5.
Spec used: http://wowtal.com/#k=-AYBzv1K.a8t.war...
Song: Infected Mushroom - Can't Stop

No outside buffs. Flask of the North, one Potion of Speed.

This fight was infinitely more difficult than Magtheridon and Gruul. It took 400 gold in repairs and 3 hours of wiping to get a successful kill. Threat is not an issue during phase one, as Al'ar will only attack targets within melee range. I used this mechanic to my advantage to unload as much damage as possible as often as possible. This was made increasingly difficult by Al'ar's immunity to fire damage and constant movement. This phase is made harder still by RNG, such as untimely Flame Quills from the center platform, and unlucky Ember Blasts.

Phase Two was much more predictable, but somehow much less manageable. It took a great deal of practice to get the strategy right for this phase. I saved my Felguards Felstorm for the adds to pick them up quickly and try to get them down as soon as possible too, as healing is very intensive throughout most of this phase. Mobility is just as present throughout phase two as it was during the first, combined with heavy damage on my minion, and a lack of outgoing damage due to threat issues, made this phase incredibly difficult.

On a different note, I forgot to start fraps until 30% in Phase Two, but you didn't miss much.

Prothean, Human Warlock Grim Batol EU.
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