Exactly what the title says, getting a new feel for Rogue PVP in the upcoming expansion Mists of Pandaria. So far, it feels a lot more skill-based and less button mashing, in saying so because of the loss of certain abilties, or the combination of them (IE Prep and Shadow Step). It also feels like I'm all over my keyboard more because of having to keep up Recuperate, Feint, SnD, and Rupture (Sang veins no longer applies to hemo DoT). Its also probably a decent note that Hemo's damage has been nerfed significantly so it's damage is not anywhere as close to backstabs damage, as it is on live. Overall, the spec itself plays about the same, but its forced more defensive (Keeping up Recup, Feint Spamming *Talented and keeping up recuperate *even though it no longer gives energy back per tic. for survivability) Its also good to note that Combat Readiness no longer puts Cloak of Shadows on Cooldown so it is a high value choice to use it in almost all situations. (Even sometimes I forgot it didnt put cloak on CD :S)
As for Assassination, This spec on the Beta is currently a bit too much because of the rescale on all Cataclysmic PVP Gear*. On the current build for leather and possibly others, most pieces add Mastery as well as their current live stats, thus allowing me to reach around 75%~ increased poison damage via mastery. The power of the spec currently no longer lies in Envenom, but in Rupture DoT Tick, Venomous Wounds and Deadly Poison ticks :S
I'll probably release other short Beta PVP clips as more builds get deployed and more class-tweaking is done, Its still obvious that its not close to being complete.
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